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By Suryam Saini
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Introduction: Origins of Computer Graphics, Interactive Graphics display working, Scan conversion, Raster and Random scan conversion.
Point plotting techniques: Coordinate systems, Incremental methods,
Line drawing algorithms: Simple DDA, Symmetrical DDA, Bresenham’s algorithm. Midpoint circle drawing algorithm, Circle generators.
Line Drawing Displays: Display devices and Controllers, CRT, Inherent memory devices, Storage tube display, Refresh line drawing displays.
2-D Transformations: Transformation principles, Homogeneous coordinate systems, Concatenations, Matrix representations of transformations.
Computer graphics is the art of generating, manipulating, and representing visual content (images, charts, animations, etc.) using computers and programming. It is composed of pixels, the smallest unit of an image displayed on a screen.